Grab a virtual front row seat to STEAMPOSIUM24

Join us for STEAMPOSIUM24, our second annual virtual conference of all things STEAM. Aimed at primary and high school teachers ready to level up their STEAM game, this promises to be a jampacked day of online learning, with an emphasis on practical applications.

We'll explore everything from integrating AI, 3D printing, and coding into the classroom, to cross-curricular lesson ideas, budgeting, sustainability and more. You'll come away with lesson plans and a whole lot of resources to kick off your 2024 STEAM teaching year.

Spend the day learning with us and build the ultimate STEAM toolkit to take into your classroom.

What:  One full day STEAM event, plus 6 months of VIP on demand access
When:  Wednesday 22 May 2024
Where:  Online (from your comfiest chair)
Price:  Full price $249. On-demand only ticket $99 or buy 4 tickets for the price of 3.

Get tickets

If you can't make it on the day, no problem! Tickets include 6 months of on-demand access so you can absorb all the STEAMspiration, bonus resources and lesson ideas when it suits you best.

Meet your STEAM team

We're bringing together some of the best minds in the STEAM biz to give you perspectives, teaching ideas, curriculum-aligned resources and methodologies. Meet your STEAM dream team below.

Eddie Woo

Leader, Teacher and Author, Mathematics Growth

Shelly Waldon

Science and STEM Lead at Melbourne Archdiocese Catholic Schools

Ryan Evans

Digital Technology Specialist

Tane Bennett

Principal at Maungatapu Primary School

Allen Dickson

Teacher Enrichment Program, Robotics and Curriculum

Eleni Kyritsis

Deputy Head of Junior School at Strathcona Girls' Grammar

Justin Pembroke

STEM Specialist

Joanne Knight

STEM & Robotics Program Manager at MTA

More speakers to be announced soon

Your STEAM-powered agenda

This year our agenda is BIG. We've doubled down with not one but two streams of speakers. That means double the speakers and double the inspiration.

Meaning & Meaningfulness: Expanding mathematics in the minds of our learners. Eddie Woo, Leader, Teacher and Author, Mathematics Growth
Limited budget. Unlimited ideas. Creative STEAM wins on a budget. David Lukins, STEM Programs Coordinator and Science Communicator at University of Wollongong
STEAM & Matauranga Māori: How to integrate your localised curriculum into STEAM learning. Tane Bennett, Principal at Maungatapu School
STEAM projects you can implement today: Design thinking, student engagement & real-world application. Shelley Waldon, Science and STEM Lead at Melbourne Archdiocese Catholic Schools
Session title to be confirmed. Maria Etheridge
STEAM learning in the Early Years: Integrating the Arts, screens & interactive panels. Kate Highfield, Associate Professor Canberra University, Academic Lead, Early Childhood Education, Faculty of Education
Brick love: 5 STEAM activities for your classroom using everyone's favourite, LEGO®. Ryan Evans & Allen Dickson, Ryan ‐ Digital Technology & STEM specialist, Teacher at Rangeview Primary School and Brickulum Creator. Allen ‐ Educational Consultant, Teacher and Director at G.A.T.E.WAYS
From toaster to treasure: A Steampunk art project. Nic Plowman, Education Manager at Zart Art
Session title to be confirmed. RoboCup Junior Australia
All aboard the STEAM Tinker Train: Sustainability, visible thinking & inquiry in action. Eleni Kyritsis, Deputy Head of Junior School at Strathcona Girls' Grammar
Beyond the box: What makes SPIKE Essential so essential in your classroom. Ryan Evans, Digital Technology & STEM specialist, Teacher at Rangeview Primary School and Brickulum Creator
Reducing maths anxiety: The gateway to STEAM. Chris Hogbin, CEO and Founder Number Hive, Teacher and EdTech Specialist
Session title to be confirmed. LEGO® Education speaker to be confirmed
The 2024 Olympics are here! Bring them to life through STEAM and your Makerspace. Joanne Knight, STEM and Robotics Program Manager at MTA
Session title to be confirmed. Dr Chris Rogers